You can’t have things enhance a player 2 fold if they are already kicking your ass. You felt like you lost for good reason.Īll of these systems now, with unlocks is very cool, and different stats etc. Back in the days before all this crap the skill level was very even and when you and your team lost in a game of Starcraft, Battlefield etc.
![classic doom snapmap coop classic doom snapmap coop](https://i.ytimg.com/vi/whwuoGoDFn0/hqdefault.jpg)
For example, most games in MOBA’s, if they have lost 2 towers, most people will give up because the distance from winning is so great that they losing team will forfeit. I think thats fine to pay for collectors items.īut the progression system in games now, La’ CoD and MOBA style progression has now really capped the distance between winning and losing. Hell, I don’t even mind cash shops these days because they have dumped the EXP enhancements and statistics giving items for cosmetic only items. Now we just need RTS games of old (besides Starcraft) to make a return…įor years now I have loved the progression system in games, like customizing your character etc.
![classic doom snapmap coop classic doom snapmap coop](https://media.moddb.com/images/mods/1/4/3871/34607.jpg)
It has been a long time since UT, Doom, Quake, or anything from the good days of old. Next, I don’t know about you, but I am sick of the only decent FPS games being those of Call of Duty, Halo, Battlefield, etc. Today look at the reviews everywhere else now that it has officially launched. There were also a ton of reviews left before Beta had even opened up (players who apparently played in Alpha). They need to still have SOMETHING there familiar to this new generation of gamers, as much as I despise those features. Us gamers who played back then are starting to get to where we either should not or cannot put a lot of time into games anymore (getting too old, focusing on career. It has been updated to feature more modern play style, while still having a feel of the old. Granted, I was a bit disappointed at having loadouts and no guns around to pick up, but there are much worse things they could have done. This new one felt more like an Unreal Tornament game, which was just fine for me. Back then all you did was point to be in the right direction to hit a monster up or down at a distance. They were designed in 2D graphics and never had such things like jumping or looking up and down. Of course this does not feel like Doom I or II. I would say none of those players actually played the original Dooms or even games like Unreal Tournament. I completely disagree with retiring Doom.įirst off, most the reviews for beta were complete crap.